It can render scenes in either wireframe shading, flat shading, gourand shading, or true phong shading. It has thirty-one preset surfaces which are categorized as extruded regular polygons, inverse kinematics capable joints, platonic solids, 3D primitives, and rounded cubes, cylinders and diamonds. Other features include Boolean operations, basic inverse kinematics, interactive light positioning, polygon painting, real-time manipulation, and bitmap, VRML 2 and Wavefront Obj export. With very simple scenes, it allows you to experiment with shadows in real time. Active Dimensions 3 also features a special 3D positioning control, called the Dynamic Transformation Control, which greatly facilitates 3D positioning.